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Topic: Disco Elysium

Posts 141 to 149 of 149

Voltan

@suikoden When you insert the disc, there might be a button on the home screen (like next to the "Play" button or something) or you might need to look up the game's page on the store and the upgrade should be one of the available versions. I don't have this particular game but that's how it worked for a couple others.

Voltan

AgentCooper

@Thrillho Hey friend! Good suggestion bringing it over here.

I went back to Joyce and started talking about Martinaise and the Jamais Vu thought opened up. I'm not entirely sure how I missed it before or if I did something different.

I neglected the thought cabinet for so long and have just started using points to expand it, I definitely should have been doing it from the beginning, perhaps on the next playthrough.

Edited on by AgentCooper

Thrillho

@AgentCooper Ha, how have made it so far without the thought cabinet?? It does a good job of opening up even more random quirks for your character which normally unlock through conversations or steering your character in a certain direction. I seem to remember they all (or mostly?) have a second level too which can either negate skill point losses from the first level or the first level might generally be a negative effect with the second level being the true goal.

They do open up more dialogue options and I specifically remember one of finger guns which allowed for some fun dialogue options

Thrillho

AgentCooper

@Thrillho I’m guilty of looking at it and thinking that’s all bit much and oh gosh look at those penalties! I’ll come back later. Pretty foolish as now I’m investing time in them it is opening up new dialogue and the like, the possibilities are ridiculous. If I can remember I’ll make a note of the current ones later. Even though I’m not at the end (I think) I’m already doing my own thought experiments about how I’ll approach the next playthrough.

I’m currently shuffling around the coast looking for Ruby I keep getting sidetracked though so my playthrough is approaching 40 hours. This is the way!

Edited on by AgentCooper

Thrillho

@AgentCooper oh god, there is so much to do in the game but loads of stuff that I assume comes out differently (or progresses at all) depending on skill checks. The long side mission that sort of explains the name of the game is particularly great!

I have to admit that I used the wiki when it came to the thought cabinet to make sure that the first or second tier were worth pursuing. I had a full set of thoughts by the end though and with the Jamais vu one in particular had a solid build. So many variations you can go for though and I’m sure there are plenty I never even found.

This is the sort of thread that makes me want to replay the game sooner rather than later though

Thrillho

Thrillho

@AgentCooper You can savescum if that’s your bag as, unlike some games, it does generally seem to be that the dice is rolled for the check when you do it and not pre-determined. That said, some failures are more interesting than the passes and the occasional lucky break can be a great feeling!

Can’t say I’ve played anything like it before but it has quite the overlap of things from different games. It’s probably one of the most true role playing games though as you can wild with how you want your guy to be.

Thrillho

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